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We saw remarkably high frame rates, even with DLSS turned off. We ran both games on a fairly beefy setup, with a Ryzen 9 3900X overclocked to 4.2 GHz on all cores, 16GB of dual-channel DDR4 RAM at 3000MHz, and an NVIDIA GeForce RTX 2070 Super with a 124 MHz core overlock and a 650 MHz overclock on the VRAM (effectively on a level with the vanilla GeForce RTX 2080 in terms of performance).ĭeath Stranding, as everyone’s said, runs phenomenally well.
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1440p death stranding images Pc#
Horizon: Zero Dawn, on the other hand, has been described as one of the worst PC ports since Red Dead Redemption 2, with different outlets experiencing wildly different levels of performance. Both of these games are built on Guerilla’s Decima Engine, so it’s interesting to contrast their relative performance profiles.ĭeath Stranding’s PC port received widespread acclaim, with great performance across the board and an NVIDIA DLSS 2.0 implementation that delivered better image quality than a native 4K presentation - exactly what NVIDIA promised with DLSS but never actually delivered until now. Today, we’re looking at how Death Stranding and Horizon: Zero Dawn perform. We’ve even seen recent reports that Bloodborne will make its way over. Detroit: Become Human, Heavy Rain, and Beyond: Two Souls, narrative-heavy experiences that were never expected to leave the walled garden of Sony’s Eco-system popped up on the Epic Game Store and then on Steam.Īnd then, the floodgates really opened, with Kojima Productions’ Death Stranding arriving on PC, closely followed by Horizon: Zero Dawn.
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It would’ve been hard to believe just a year ago, but Sony’s been getting serious about releasing PlayStation platform exclusives on PC.
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